AI Insights · Timothy · April 2022
Top 5 Idler Games Performance in Czech Republic Q1 2022
In Q1 2022, the top 5 idler games in the Czech Republic showed varied performance in terms of downloads, revenue, and active users. Discover the key trends and insights.
In the first quarter of 2022, the top 5 idler games in the Czech Republic exhibited diverse performance metrics across downloads, revenue, and active users. Here's a detailed look at how these games fared:
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw a fluctuating trend in weekly revenue, peaking at approximately $3.3K in the week of January 17 before dropping to around $1.4K by February 28. Weekly downloads for the game started at 2.9K in late December and declined to about 1.2K by the end of March. Active users also showed a slight downward trend, starting at 9.9K and ending the quarter at 8.5K.
Idle Lumber Empire - Wood Game, also from AppQuantum Publishing Ltd, experienced a significant drop in weekly revenue, beginning at $3.2K in early January and dwindling to $948 by the end of March. Weekly downloads followed a similar pattern, starting at 5.5K and ending at 3.2K. Active users showed a decline from 10.2K at the start to 6.9K by the end of the quarter.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH had a relatively stable performance. Weekly revenue ranged from $1.7K to $3.4K, peaking in late December. Downloads were consistent, fluctuating between 1.1K and 1.6K throughout the quarter. Active users remained steady, averaging around 31K to 33K.
Cheech and Chong Bud Farm from LDRLY saw a sharp decline in weekly revenue, starting at $1K in late December and dropping to around $395 by the end of March. Downloads were negligible, with only one download recorded in the week of March 21. Active users also decreased steadily from 200 to 102 over the same period.
Idle Mafia from DianDian Interactive Holding maintained a lower yet steady performance. Weekly revenue varied, with a high of $1.1K in late December and a low of $304 by the end of March. Downloads hovered between 109 and 214 throughout the quarter. Active users showed a slight downward trend, starting at 1.5K and ending at 1.2K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.